Meat & Conversation, a demon-infested story
why? Tower White Rose monks machines more

monks!

cd-rom of ebooks, journaling tool, games, JFK, Walden, White Rose, Bruegel, Thoreau, etc.
You can play Killing Time (solitaire for monks) without first finding the skeleton cards it requires in Meat & Conversation. Meat & Conversation is our illustrated, medieval text adventure game. These two linked volumes are our most outrageous mix of fun and games and serious ideas.

It's called Meat & Conversation because the medieval monks were vegetarians who had taken a vow of silence. And they never broke either of these vows — except on certain feast days when they engaged in just a little "meat & conversation." Meat & Conversation, a profusely illustrated text adventure game, is a demon infested, but heartfelt tribute to the great radical ascetic Christian philosopher Simone Weil.

Also featured on this side of the bookcase is a new edition of our controversial classic Passing Notes. It argues that the theory of evolution functions as a creation myth. Ancient prejudices we think we have outgrown, we have just re-named. A few slices of Passing Notes are presented in the banners atop the Simone Weil pages.

NEXT page: literary machines

The ebooks in the library's "monks collection" feature a unique edition of the Imitation of Christ that combines the cadences of Jacobean English with a modern vocabulary. Also included is an incredible adventure story and a collection of mysteries stories by the great Christian author, G. K. Chesterton.

© Brian Thomas, 2005
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© Brian Thomas 2006